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Who's who on Tue Sep 30, 2008 1:50 pm
I only joined this morning, but after looking around, I thought it might be nice to learn who's who, and how we're related to the field.
I'll go ahead and start by introducing myself.
I'm Paul Lammertsma, a master student in GMT. Presently, I'm doing my experimentation project on "Dynamic peephole navigation using camera-based scene analysis" under Wolfgang Huerst. I also occasionally meet with Remco Veltkamp and Peter Werkhoven.
My project is focused mobile devices equipped with user-facing cameras. I have recorded the movements of 15 test subjects in the motion capture lab along with the video and accelerometer data of a Nokia N95 while several movements are made. I am trying to interpret the video data in such a way that the physical motion of the device in space can be approximated from either the video only, or a combination of video and accelerometer data.
Perhaps I will write a topic with experimental results when I feel ready to present them. Presently I have posted this topic (targeting a specific question about quaternions) with more information.
Other than that, I am a PC game enthusiast. I especially enjoy MMOFPS such as Battlefield and Unreal Tournament, though in all honesty I'm not particularly good at them.
I'll go ahead and start by introducing myself.
I'm Paul Lammertsma, a master student in GMT. Presently, I'm doing my experimentation project on "Dynamic peephole navigation using camera-based scene analysis" under Wolfgang Huerst. I also occasionally meet with Remco Veltkamp and Peter Werkhoven.
My project is focused mobile devices equipped with user-facing cameras. I have recorded the movements of 15 test subjects in the motion capture lab along with the video and accelerometer data of a Nokia N95 while several movements are made. I am trying to interpret the video data in such a way that the physical motion of the device in space can be approximated from either the video only, or a combination of video and accelerometer data.
Perhaps I will write a topic with experimental results when I feel ready to present them. Presently I have posted this topic (targeting a specific question about quaternions) with more information.
Other than that, I am a PC game enthusiast. I especially enjoy MMOFPS such as Battlefield and Unreal Tournament, though in all honesty I'm not particularly good at them.

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